Ultra Shooter Yuka #5 : Gear VR and Stuff

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Got a new job and I jumped on the occasion to get the Gear VR headset, and my god, this stuff is just so cool. I think I will stop the dev on Google Cardboard, it’s good start for the VR, but’s it’s definitively cheap with very limited field of view. Another advantage to dev for the Gear VR is the code and ergonomics being quite similar for a desktop version. I will try to publish a version on SideLoadVR, the alternative Gear VR market.

My late experiments (on Google Cardboard) were about making a rogue like, infinite, random generating map. Here is the app link: http://snuffchan.com/novr/UltraShooterYuka1.apk

!! It’s an experimental test version, with many bugs, including important framerate drop after a long game and error during the generation of the first room!!

Here is the game link for the prod, Google Cardboard, non-roguelike version: https://play.google.com/store/apps/details?id=com.snuffchan.tfwnovr 

I’ve shown it at the Café VR #3, in Paris, thanks to Frédéric Gourdet the organizer of the event.

I will probably go in my final version for a Battle Royale / Running man / rogue like game, something very similar to the Smash TV arcade game.

Next steps:

  • Game design works
  • Universe works
  • Graphical research

To close this post, here is some cool stuff I get from Twitter:

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Shooter auf Des : Dev Log 5 (not so dead finally)

Capt_4_VRSTREAM
Hi! Good news, my Google Cardboard /Virtual reality project is not so dead, I am still working on it and I’ve published a new version with real 3D decors, and using having a gamepad tweaking feature to enable the player rotation with the gamepad. Just press fire near the computer in the first level. App is here:
https://play.google.com/store/apps/details?id=com.snuffchan.tfwnovr

Note: the game name is now Ultra Shooter Yuka.

I am not very active these days, especially because I am actively seeking a job. Anyway I keep moving forward in my game, making artworks and also playing others oldschool shooters, like In the Hunt, Elevator Action, PSone Doom or Gun Combat 2.

I am trying to the explore the Gear VR API, the Google cardboard being a bite too limited for a action/exploration game.

I think my next move will be to reinsert the rogue-like gameplay with a random map generation.

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Shooter auf Des : Stopping Dev (Log 4)

Hi! I am making this post to notify the stop of development of my VR shooting game, in his 3D VR form at least. Here are the numerous raison:
  1. Making character sprites  took  the triple of time, which is very frustrating when you make for the third time the same animation instead of making a new cool and well done animation.
  2. The google cardboard SDK isn’t very powerful, especially on non-Samsung phone, making it hard to reach a graphical quality (dynamic lighting, particules effect) goal without an important framerate loss.
  3. Using Sprite renders on characters in a 3D space isn’t as easy it’s looks on Unity 5, coming with some Z-fighting and shaders issues.
  4. Android Playstore and Samsung Oculus Store are too restricted to allowing me a true artistic freedom.
  5. I should really focus on a more on a smaller narrative project.
So I don’t know I will restart my 2D project (with the 2 players support) or start a brand new project 3D VR project, like a small kidnapping simulation.
The idea of stopping my dev came from this animation, from Mercenary King, when I was making for the third time a walking animation for my DEV GRU Skeleton, and understanding I will never have the time to make a proper idle animation for my characters

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My Google Cardboard FPS is out now! (Log III)

tfwnovr_promo_large
TFW No VR 3D is now live on the Android Playstore. It’s just an early version, but the fun is here. you can download it here and don’t forget to put me a 5 stars reviews. It’s neat Google Cardboard FPS mixed with some Rogue-like elements. here is the Android Playstore page: https://play.google.com/store/apps/details?id=com.snuffchan.tfwnovr

To play to the game you need a gamepad and a Google Cardboard. I own these two, working perfectly with my One Plus One phone/div>

 

Improvement
-mini map
-death screen
-different levels and incrementation of the enemies

 

Next steps
-real animations for the enemies (shooting and death)
-secrets rooms
-bonus (speed, attack, health)
-new weapon ???

 

Maybe I should think about making a Patreon page. I definitively need money to dev on a next gen VR headset.

 

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TFW NO VR, Log II : Gamepad Support! [UPDATE]

[UPDATED] –> the new test .APK is now faster and proper to a maximum, fun, VR experience!
>TFW NO VR is a GoogleCarboard game , mixing FPS and Rogue like.

 

Made a new version only supporting the gamepad. One button is used to fire, the other to change the weapon. There’s a bug and the button of weapon change should stay pushed till the weapon change. Remember than this game is an alpha and the graphical assets aren’t definitive.

 

Improvements:
-gamepad support
-creation of basic rooms
-explosion for the grenade enemies
-weapon changement
-take care of the range of each weapon
-items for health and weapon
-sounds for the weapon

 

Known bugs:
-restart of the game after the death isn’t proper
-issue with grenade collision
-issue with the button to change the weapon

 

Next steps:
ENEMIES AI !!!!
-minimap
-start graphic research
-interface notification when you’re hurt or you hurt an enemy

 

If you got comments or cool ideas comment this post or mail me,monsieur.krunch@gmail.com!

 

Demo APK + Some screen captures

>The .apk for Android phone can be downloaded here<

 

New screen capture of my Google Cardboard game! You can now change weapons!

Posté par Snuff Chan sur vendredi 26 février 2016

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TFW NO VR, my google cardboard game!

TFW_NO_VR_post
Hi! Long time since I didn’t post a thing on the Snuffchan blog! I received my Google Cardboard headset, started to experiment it, and eventualy come with my very own google cardboard game, a hybrid between Rogue and Doom.

I am still working the gameplay, having tons neat ideas, like adding a shield appearing when you tilt the head, my biggest challenge being to produce a gameplay which use only head motion tracking. And actually, in my demo, it’s works!
This project is WIP, and I started a todo list of what I want in the prod version. The code name of this project is >TFW NO VR 3D.

THE GRAPHISM and CHARATERS ARE JUST HERE TO TEST THE GAMEPLAY. I’ve just some hint of ideas for the universe, and there will be probably very few story. I want the univers share the same goryness than Doom with also some Rogue RPG element, like fortress, inns, secret places on the map, the whole stuff with guns and cybernetic elements.

My next steps

  • a mini map (the actual map is generated randomly so it’s a critical element of gameplay)
  • a shield triggered when you tilt the head
  • creating rooms
  • creating a GameOver screen and a Winning screen.
  • weapons change
  • med-packs

If you got comments or cool ideas comment this post or mail me, monsieur.krunch@gmail.com!

Demo APK + Some screen captures

>The .apk for Android phone can be downloaded here<

The way it’s work: point the red cube to walk, point the grenades or the girls to shoot them. Don’t forget it’s a pre-alpha version for curious people, with major bug!

 

 

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Paul Robertson, le Mother Fucker du Pixel Art

 

boxing3

Ma nouvelle Dark_Net étant maintenant terminé, j’ai commencé à me documenter pour mon prochain projet, un jeu video mixant deux univers que j’adore: le pixel art, et une sous catégorie le cinéma d’exploitation japonais des années 70 appellée Pinky Violence.

Je parlerais du phénomène Pinky Violence dans un prochain article. Tout de suite j’ai envie de parler d’un de mes pixel artists préférés, Paul Robertson.

Paul Robertson est un animateur et pixel-artist australien. Il a travaillé sur plusieurs jeux vidéos (dernièrement Scott Pilgrim VS The World et Mercenary Kings), mais ses travaux les plus marquant restent pour moi ses deux court métrages, particulièrement pour leurs côté excessif et gore.

–> Part 2 de la vidéo ici

Le premier se nomme Pirate Baby Cabana’s Battle Street Fight et fait horriblement penser au jeux d’arcade des années 90: attaques spéciales faisant référence à des icones de la culture pop (Predator, le Big Lebowsky), les background riches et animés, des monstres aussi hideux et improbables les uns que les autres, le tout dans un esprit mélangeant gore et kawaï. Cette vidéo est un orgasme pour tout fan de jeux 16 bits. Il semblerait qu’une démo de ce court métrage existe au format vidéo ludique, mais je n’ai jamais eu l’occasion de la tester. Vous pouvez la télécherger ici:
http://www.2dif.com/PaulRobertson/

 

King of Power 4 BIllion % est dans le même style, mais en couleur, regroupant plus de personnages, et se terminant sur une note très guro hentaï (la jeune fille qui lance une attaque avec ses entrailles).

  • Pour une analyse en profondeur, j’ai décidé de lister les points fort de ces deux court métrages, dans l’espoir de vampiriser un jour leur coolitude dans mes futurs projets :
  • La reprise parfaite des codes vidéo ludique (scrolling vertical, coup spéciaux, changement de niveaux)
  • La diversité dans les phase de jeu
  • Les animations excessives
  • Le côté gore et politiquement incorrecte : femmes enceintes, bébé zombie, mort de tous les protagonistes.
  • Les références pop culturelles à foison

Si vous avez kiffé cet article, je vous conseille le tumblr et le twitter de Paul Robertson:
http://probertson.tumblr.com/
https://twitter.com/probzz
J’ai également ajouté une interview qu’il a donné à Gamasutra, prodiguant ses conseils d’animateur:
http://www.gamasutra.com/view/.

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Dark_Net / Part VII : The Party V&

DarkNet7_blog

Chapter seven of Dark_Net and end of  the story!  I so proud to achieve this year of work on Dark_Net, even if I am a bit exhausted and have mixed feeling about the final result. And I also made the most important: I introduced the three Party V& member who will regularly make an appearance in my work. Do not hesitate to mail me if you liked the story further information or if you want me to improve some part of the story. Enjoy!

PART I PART II PART III – PART IV – PART V – PART VI – PART VII

>>DOWNLOAD THE EBOOK HERE!<<

***

Thursday 11 November 2016 20:01,
Somewhere in the Polesky State Radioecological Reserve,
Belarus.

Amy was exhausted by her adventure, the hacking, the kidnapping, the horribles images living now in her head. She was now in the radioactive exclusion zone in an ex-URSS country, out of reach of any american or european warrant, the perfect place to hide an illegal servers farm.

She was standing outside the Death_Bay headquarters, a three buildings place in the middle of the forest. There was a two-storey cabin, a field of solar-panel and a communication tower. The place looked strangely to the Makarov hideout in Call Of Duty : Modern Warfare 2.

She was taking her antidepressants drug and discreetly checked her 3D printed Liberator. The original gun was concieve to held a single bullet, but the custom version she own was able to held four. She needed both for what was coming next. She slowly came back to the cabin, rejoining the Death_Bay fanatics before their ritual streamed murder.

Thursday 11 November 2016 20:01,
Cabin’s basement.

Julie woke up, naked, on the cold concrete ground. Even half-asleep, she recognized the room used for the murder of Boxxy. She was now on the other side of the mirror. Cameras and the eyes were now pointed on her. Her obsession for the Death_Bay website has finally badly ended, making her the subject of a very sadistic ritual murder.

She was facing her torturers, standing at the other side of the room. There was one person more than on the Boxxy’s video. A smaller person with an the V& anagram written on her shirt and her long brown hairs coming out from her hood.

“Why did you do that Amy?” moaned Julie.

She suddenly felt a deep pain in her swelling belly. Something enormous was shifting in her entrails, creating a moving relief at the button of her soft skin. But this alien organism wasn’t here to stay and was aggressively trying to broke his flesh prison, causing an intense pain to his host. Soon, a black liquid made of blood and shit started flowing between her two perfectly white legs.

After several long minutes, the thing finally came out, exploding Julie’s anus. She immediately heard a small scream in the cell, forcing her to open her eyes, before making a loud and continuous scream, discovering what was actually inside her few minutes ago.

The hooded man make sign to come to the person who was wearing the V& sweat, before putting a hand gun in his hand.
« Be careful. There are just two bullets. » He says.
V& pointed the gun in direction of Julie little cousin and fired before pointing it on Julie’s horrified face.

Thursday 11 November 2016 21:15,
Communication tower.

After the death of Julie was recorded and filmed, the boss of Death_Bay took Amy to the servers room for a private talk.

PedroBear was a fat and nerdy in his thirties, wearing long, black and dirty hairs. The greasy skin of his face was covered with acne. Despite his ugliness he was a talented hacker, and a persuasive nihilistic philosophy.

“So you’re now part of the team. Do you know how works Death_Bay, I mean, the secret part?”
Amy noded.
“Death_Bay isn’t just about random, dark net shits : it has a very specific logic. We are proposing custom murders to a very limited club of hackers, who, in return, provide us a huge among of cyber warfare goods. Human lives in exchange of a cyber strike force. ”
“That’s neat.” replied Amy, smiling and fixing Pedro Bear in the eyes.
“All your stuff are in these servers? Even the contact of all your generous hacker friends?” continued Amy.
“You’re right. You know Amy, you a fucking a clever girl.”
Amy pulled out her Liberator, pointing it on Pedro’s face.
Pedro hold his breath.
“What the hell? Are you with the Party Van, filthy bitch?”, he said furious.
“No I am not. I never had the choice. You see pedro, when I was thirteen I’ve been accused of cyber terrorism and imprisoned in a secret C.I.A. facility. After three years they proposed me a deal: this infiltration mission in exchange of my liberty.”
“We can arrange this, Amy.”
“No, you can’t. Nobody can.”
“There’s one solution, Amy. Stop being a fucking proxy and become the Party Van. Why do you think we stock all these cyber weapons? With all our knowledge we can kill them all and then replacing them, offering our services to foreigners government who will give us a piece land in exchange. Do you imagine that, Amy? Being the Queen of your own country, filled with illegal data servers? It would be a Pirate Haven.”
Pedro took a quick break, and continued.
“All we need to do is kill few more girls and will have enough to… ”
Amy fired, housing one of her tiny homemade bullets in PedroBear brain.

Thursday 11 November 2016 16:19,
Party V& headquarter.

Jefferson Bullsville, the leader of the secret the C.I.A. branch called the Party Van was monitoring the Death_Bay hideout by with a RQ-4 Global Hawk drone, waiting for the call of his infiltrated agent or any external sign of her death. His two team members were with him, in a windows less room filled with computer screens displaying strategic data. Sherrod Ripper, a 28 gothic girl, expert in cryptography, computer architecture and experimented sharpshooter has just received a chat message:
“We’re in boss, we’ve now a full access to the Death_Bay secret servers. Amy is waiting for new orders.”
Jefferson pulled out a long cigar and lit it.
“Perfect. Tell her she’s now the new leader of the Death_Bay gang. Her new job is to keep running.”
“Message send” replied Sherrod, before adding “So what we do now boss?”
The unique eye of Jefferson was carefully watching the Death_Bay cyber weaponry listing on the room biggest screen.
“We will use all that cyber shit to crush the all enemies of the United states.”
“Hum, Boss… we are in the Pentagon, I don’t think we are allowed to smoke.” The comment was from Kim Davis, a 31 asian guy expert in combat drones and ex E-Sport champion, who was presently wearing a black tee shirt labelled Zerg über alles.
“My dear Kim, if one day, some body of the high administration figure out what is going on in this room, this cigar would probably be the least of our concerns”

the End

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the Super-Gag : a Bondage Comic Strip

comic_supergag_0

comic_supergag_1 comic_supergag_2

Hi people! Here is a little comic strip, inspired by a video I found year ago on the Danger-theater website, call « the Super-Gag« . This was  the opportunity for me to stage Dolores, the satanic and kinky Site-Tan of Snuffchan. Comment the post or send me a mail if you have more ideas of adventure for the naughty Dolores.  If you like the gagged girls, there is a special section on the Snuffchan anonymous board! Take a look!

 

To complete this post, here the original Twistedsmile.com video! Have fun!

http://snuffchan.tumblr.com/post/119772182295/the-super-gag-from-twisted-smile

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Dark_Net / Part VI : Self Pleasure And Home Invasion

DarkNet6_blog

Sixth chapter of Dark_Net! Twist! Pleasure and home invasion! I put lot of cool stuff in this chapter, which was the initial conclusion of the Dark_Net story when I originally started it, ten months ago… But I know what? I got an even cooler conclusion for chapter 7 & 8 ! And don’t forget to reply to my survey on the story!

[UPDATE 17.01.15] I rewrite some part to make the text cooler!

PART I PART II PART III – PART IV – PART V – PART VI – PART VII

>>DOWNLOAD THE EBOOK HERE!<<

***

Sunday 8 November 2016 17:19,
Julie’s living room

Julie was facing her mysterious send by one of her anonymous fan. She discovered a black and classy box, with the word IRONGEARS, written in big, medieval, iron letters.Three shiny metal pieces were stored into. The first one was a hyperrectangle (The three dimensional version of the rectangle) crossed by two holes, each one of the width of a wrist. The other was a thin but solid metal loop crossing a ball just as small to be put in a mouth.  And finally there was a medium and rounded cylinder. Each one was equipped with a small interactive touch screen.

A handbook was joined with the package, but it was all in german. It was impossible for Julie to know the exact nature of this strange equipment.

She reacted like any digital native, jumping on her laptop, typing the IRONGEAR name on the google search box. Apparently, IRONGEARS  was a german bondage gears brand. They were specialized into wireless restraints, that can be locked or unlocked via a phone application. Fuck! This shit was a high class sex toy!

This present was  best way to continue the pleasant experience of this afternoon, thought Julie. Her parents were coming back tomorrow morning, the timing was just perfect!
Sunday 8 November 2016 20:59,

Julie’s bedroom

Julie closed all the shutters of the house, before making herself comfortable, wearing high tights with a black gothic nightdress. Her dressing finished, she started to set her new toys, peering each accessory with an application on her phone. The most important part was to ensure than the phone was properly able to unlock the metal handcuff.

Few minutes after she was lying on her a cozy bed, bound and gagged by her own will, with her high tech iron restraints. Her hands were bound in the back left to the vibes of her vribrator, set in a special mode, studied to bring the victim at the edge of the orgasm. Julie was in the haze, leaving the outside world for her a little death, sa petite mort.

On her phone, the IRON-app countdown was setted to end her self-bondage at 21:30. She had nothing to do, only relishing her own predicament.

 

Sunday 8 November 2016 21:27,
Julie’s bedroom

Julie was nicely waiting for her release in 67 seconds. She was in the cloud, feeling like a little princess again. Watching herself in her bedroom mirror, she thought how pretty and sexy she was. May be she should try posting again on Death Bay, maybe things will be different.

6, 5, 4, 3…

Her phone suddenly when black with a huge beep sound. she clumsily tried to touch the screen or go back to the main menu, but nothing. There was nothing more than a black screen with… a pixelated skull in the middle?

Her heart was beating strongly. She started thinking. She need to send a message to Amy. She hardly opened skype before doing the only thing she can do: leaving her a vocal message. She hardly started the recording of her message, moaning through her gag, desperately begging for help.

Suddenly the light went out, as the Internet connection of computer. Julie was now standing in dark, helpless and silenced. But this silence wasn’t long : some noises were coming from the ground floor. Somebody was in the house.

The shortcut in her mind was immediate : Boxxy and her kidnapping.

The DeathBay people had never been looking for a new princess, they were looking for a prey. The phone , the IRONGEAR, the blackout and now the home invasion, all these stuff were nothing more than a deadly trap.

How could she have been be so stupid?
Sunday 8 November 2016 22:01,

A backstreet surrounding Julie’s house

Julie was hidden between two smelly dumpster, shaking with cold in her ruined nightdress, in an alley of her block, still trapped in her inescapable restraints. Few minutes ago she miraculously escaped to her home invaders by jumping out her bedroom window and brutally landing on a bush.

Something broke the silence of the dark alley.

She was hearing a familiar voice, calling for her.

She recognized the voice of Amy.

Julie came out from her hiding, to land between the arms of her friend, crying tears of joy.

Amy silently hugged her, putting her right arm at the back of her friend neck.

“My Julie…”

The hand of Amy handled her ball gag, but she didn’t take it off. She was tightening it.

Julie wasn’t understanding.

“I so am sorry, Julie.” says Amy.

“I wish I could let go away, but that’s not possible now. Somebody has to be sacrificed.”

As Julie was moaning and struggling, Amy passionately kissed her ball-gagged and drooling mouth.

“I was loving you, Julie.”

Amy fixed Julie horrified face one last time before pushing her in the dirty trunk of the kidnappers car.

 

To be continued…

Watch regularly SnuffChan and comment/criticize the stories: It will boost my motivation and help me to improve my style

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